Daniel C’s Self Expression


Research

When considering what functional object that I wanted to inject whimsicality and playfulness into, I began brainstorming by considering the things around me which I most frequently use. This led me to my pencil holder. A pencil holder is a commonly owned household item, providing users with great organizational benefits. In order to save desk space, users can insert any type of pen, pencil, marker, or even scissors into it. This item is generally distributed in boring and uncreative shapes, such as cylinders or rectangles. They are fairly straightforward items, found in most department and office supply stores. In order to house writing utensils, the shapes are hollow and lid-less. My current pencil holder isn’t even designated for its job, as it is merely a cylindrical coffee mug with no sense of inspiration or playfulness.


Concept

To make this object more playful, I decided that I would ironically intertwine the object’s functionality and purpose with its literal name. I plan on designing the pencil holder in a way that emulates a hand holding a pencil. To do so, I will couple a pencil container, representing a pencil itself, and a base––the hand. The hand will position the holder at a slight angle, allowing the stored writing utensils to be more accessible to the user. Instead of an eraser at the end of the ‘pencil’, there will be a hollow opening into which users can drop their pens and pencils into. This tongue-in-cheek design is a good representation of my humor, and it will also serve me very well, as I lack adequate storage for my writing utensils. Although one can hold their pencils in almost anything that is hollow and has a hole on the top, I am seeking to add a touch of my creativity into this simple yet functional object.


Iterations

After completing my research and created a concept sketch, I was ready to start designing the object in Tinkercad. There was only one problem: how was I going to design a hand with the available software? The answer to this problem came about while I using an iPad mounted LiDAR camera, paired with the Monocle Structure Scanner application while working on the 3D Bust Scan project. During the process, I realized that I could use the camera and scanning software to create a 3D scan of my hand, which I could import to Tinkercad. With the help of Professor Hooker, I held my hand in a manner that emulated the position of the hand-drawn in the concept sketch in the previous section. After transferring the .OBJ file of my scanned hand onto my computer, I converted it into a .STL file in Tinkercad.

Below are a series of pictures that document the transformation process.

As seen in the pictures above, I had to utilize numerous ‘holes’ in order to isolate my hand. Besides that, the design was pretty straightforward. Thankfully, in Tinkercad’s ‘Making At Home’ list there was a readily available 3D model of a pencil. I merely inserted a cylindrical hole into the pencil to make it hollow, grouped them together, and then positioned the pencil in a way that allowed for the hand to grip it. Finally, I added a saucer where the wrist meets the palm, in order to create a wider and more stable base for the holder.

Due to time constraints, I have only been able to print out one iteration. In order to save time and resources, I printed a scaled-down version of the model, to make sure there were no glaring issues regarding its printability. There are a few edits I need to make in Tinkercad and Mesh-mixer, but other than that, I am quite satisfied with how my 3D model turned out. Upon viewing the iframe, one may notice that part of the hand intrudes into the hollow part of the pencil. I tried to address this issue with no success, but am certain this design flaw will be solved by the time I make my final print. I also plan on using Mesh-mixer to better conform the hand’s grip to the pencil.

The current model is roughly 4cm in height and 6cm in width. In order to function properly, I will have to print the model on a much larger scale. The only problem that arose during the print was on the printer’s end. As evident in the pictures above, the printer’s under extrusion resulted in the deformation of the pencil’s base and left an unwanted hole as well. In conclusion, this iteration has helped to point me in the direction I need to take, in order to achieve the results I am looking for.


Final Print & Reflection

For my final print, I decided to make the ‘pencil’ that the hand is holding much larger, and changed the hole from a cylinder to a hexagon in order to maximize storage space. By widening and lengthening the ‘pencil’ part of the pencil holder, I hoped to ensure that there was enough counterbalance present. This would allow me to house an adequate amount of pencils, without worrying about it tipping over. I also modified the ‘pencil’ part of the pencil holder by making sure that its base would be level with the base of the hand. Although I tried my hand at Meshmixer, I was unable to smooth out the hand or change up the grip to make it conform to the pencil more tightly. I spent the better part of an hour and a half trying to rescan my hand with professor Hooker, but it was to no avail.

After multiple printing attempts, I still remain unsuccessful in obtaining a finished product. Below is a screen capture of the print settings I used and the estimated printing time. Currently, I am in the process of making my third print. I will have to post an update regarding its outcome. So far, it seems as if the problems stem from over-extrusion and lack of printer cooperation. Unfortunately, this process has garnered more pain than pleasure, but I guess that is all a part of the learning experience. I have been able to avoid any major problems in my previous prints, but that success has not carried over to this project. I am really hopeful that I will be able to obtain a good print by the end of this process.

Below are a couple of pictures that capture the various issues I have faced throughout this process.

Upon closer inspection, and two failed prints, I realized that the reason for the misprints was due to my incorrect calibration of the print settings. Professor Hooker brought it to my attention that I might have forgotten to add supports to the print settings, which was in fact the case. Upon making this correction, I was able to obtain a successful print of the pencil holder. Below are a few pictures that showcase the successful print.

I purposely made the sides of the holder that come into contact with the hand thicker, in order to ensure that none of the hand bled into the hollow space of the holder. Overall I am pretty satisfied with how the print turned out. Although the third picture makes it seem like objects placed into the pencil holder are easily accessible, thus fulfilling its function, the holder is actually longer than all the mechanical pencils, pens, and highlighters that I own. Unfortunately, this negatively affects its usability to a degree. Other then that

Link to the design:

https://www.tinkercad.com/things/3KWh80n6pTj

Jenna’s Self Expression

Research and Concept

Throughout this pandemic, my grandmother has been someone I have endlessly been thinking about. We have not seen each other in over a year, so calling each other on the phone is something that I have really prioritized doing each day, since she has not been able to go out much or see anyone other than my grandfather in a very long time. We tend to talk about anything and everything, including the annoying amount of medication she has to take each day. As I was coming up with an object that could use a bit of playfulness, I thought of making something I could give to my grandmother. Although a pill organizer isn’t the “coolest” of objects, I figured that it would be something that would remind her of me as she uses it every day. A pill organizers function is to help people organize which pills they need to take on each day. My grandma tends to fill her pill organizer on Sunday nights to prepare for the week. Because she needs to take different pills on different days, her pill organizer allows her to sort out her week of medications once a week and not have to look up everything she needs to take every single day.

I have found it a trend that “playful” objects often include a connection to an animal, so I tried to think of animals that have scales or some type of polygon shape on them that I could use to be the compartments of a pill organizer. I landed on the idea of using a turtle for my playful twist on a pill organizer because I thought the scutes on the turtle’s shell would work perfectly for this function of organizing pills. Seven of the turtles scutes will open up, one for each day of the week, and that is where the pills for the day can be stored. I believe this would be a playful and interesting twist to an object that is otherwise boring-looking and definitely not-so-fun of a thing to use.

Sketches

Iterations

First Iteration

My first iterations did not go how I had originally planned; I spent hours on Shapr 3D attempting to create a turtle figure with its back having compartments for the pills to go, but the integrity of my design was lacking. I compromised the integrity in order to make the design more like how I pictured it in my head, which is obvious by looking at my first prints. Unfortunately, the hexagonal shapes on the turtle’s back, which were meant to be compartments, had holes in them throughout that were not visible on Shapr 3D. I am out of town this week so a fellow classmate graciously printed my design out for me, so I figured that the best way to share that with her would be on Tinkercad where she could look up my profile and find my design to print. When I exported my design from Shapr 3D to Tinkercad, the low-quality export hurt the quality on Tinkercad, and thus hurting the quality of the print. Since I am out of town, I could not print a second time to make any changes once I saw what was wrong with my first print, but I am eager to print this again and redesign a better foundation for this object.

Below is the original design on Shapr 3D.

Second Iteration

For my second iteration, I felt that I had nearly landed on my final product on the dot. I created a new design on Shapr 3D from scratch, in which I changed quite a few things. Firstly, I made an oval shape and pulled it up to create a one-inch high body. From there, I used the spline tool to make the scutes on the turtles back into more realistic shapes, rather than hexagons as I did with my first print. I made seven scutes larger than the others on the sides for those to be the holes for each day of the week in which pills can be stored. Once I lowered those seven scutes, I added the fins and the head and made the entire model a united body in order for them to be connected. I purposefully made the fins different shapes because when using a reference picture for the design, I saw that these were aspects of turtles that are fairly unique and I wanted to make the turtle more realistic. I rounded out the top and bottom edges of the head so that it looked more like a real rounded head that a turtle has, but would still be stable and not be susceptible to breaking off. Overall, I thought this design was great and I loved the way it printed, however what I found was that the size of the holes were fairly small which would make it difficult to stick your finger in and grab things out of, so I wanted to make that adjustment.

Below is the design for my second iteration on Shapr 3D.

Final Print and Reflection

For my final print, I decided that I wanted to take the same design as my second iteration, but put it at 120% scale. This larger print would allow for an easier experience when someone is trying to stick their finger in the holes and fetch out the pills that they put in. The higher scale worked perfectly and I love the way that the final print turned out. The integrity of the design was still perfectly intact, and now the functionality has been raised. As final touches, I spray painted the turtle a beautiful light green color and added glue dots to the bottom; the light green spray paint was used because I loved how my second iteration was printed with green filament, and I wanted my final product to be green as well to emulate the green color that turtles are well-known as having. The glue dots were added so that the print could hold sturdy on a surface, because without it, the slippery plastic filament texture would slide all over other hard surfaces it is placed on. Also, since the holes do not have caps to cover them, the glue dots take the place of ensuring that the pills placed inside of them do not fall out, as the design will remain stable on the surface it’s placed on. I am extremely happy with how this design turned out and I believe that it serves its intended purpose and does a great job of adding a bit of whimsicalness to the otherwise boring object of a pill organizer.

The process of making this final design was quite stress-inducing in the beginning stages. The idea of actually trying to make this design come to life made me wish I had chosen something easier to create, but I needed to stick with it. My first design was quite the eye-opener in the sense that I had found creating the original turtle design to be super challenging, and then when it didn’t print the way it was pictured on my Shapr 3D screen I felt even more defeated. After doing two of the tutorials to create other objects on Shapr 3D, I then learned other tools that made me want to start my design from scratch, so that is what I did. Going in with a bit more pessimism than I did when designing my first design, I started creating this brand new design with caution. To my surprise, my second design was created with much more ease than the first one (who knew that actually learning the tools of a program would help?!). Once this second iteration was printed, I was ecstatic that the only change I wished to make was for it to be bigger. I was so enthusiastic about this print that I wanted to go the extra mile and spray paint it and add glue dots to make it look how I imagined it in a perfect world, and it did exactly that. This is my final product because it turned out to be fully functional, whimsical, and overall simply a fun design. Now, after having been through all the ups and downs of emotions with Shapr 3D, I can actually say that I find the program to be quite fun to work with and I really enjoyed it, and I am really proud of my print.

My design for my print on Shapr 3D can be seen above under my second iteration, because the only thing I changed was the scale. Below is my final design on Tinkercad.

Michaela’s Self Expression

Research & Concept

The functional form I decided to add playfulness to is an ordinary kitchen measuring cup. The original design I worked off of is measuring cups with the measurement for cups on one end, and the measurement for tablespoons and teaspoons on the other end. The measuring cups are used in the kitchen when you are cooking. They allow for you to measure the exact amount of an ingredient needed for a recipe. I knew I wanted to choose a kitchen item to inject playfulness into. When you are cooking in the kitchen, it’s always good to have fun while doing it, especially if you are cooking with kids. As a child, I always loved to cook with my mom in the kitchen, and if we had measuring cups like these it would have made it all the more fun.

I decided to add playfulness to the plain measuring cups by adding a floral appearance to the design. I added flower petals along the rim of the cup side of the measuring cups. Therefore, from a bird’s eye view, the cup itself appears as the center of the flower with the petals flaring out. I designed the tablespoon side of the measuring cup to be in the shape of a leaf, extending from the measuring cup by the handle. When all of the measuring cups are stacked on top of each other, it is meant to create a 3-dimensional flower.

Iterations

The element that worked best on the print of my floral measuring cup was the petals surrounding the edge of the cup itself. I was skeptical at first when designing this model, about the durability of the petals and whether they would fit nicely onto the rim of the cup. I used the scribble tool in Tinkercad to create a free flowing design of the petal, and then copied the design multiple times to give the array of petals the appearance of uniformity. After the print was finished, I was mostly happy with the quality of the attached petals, however I would increase the thickness of the petals in any additional re-prints I make to give them a slightly bulkier appearance. An element that did not work as well as I’d hoped on my measuring cup was the addition of the leaf-shaped teaspoon end. When designing the model, I tried extending the rectangular handle and adding a hollow leaf shape with the scribble tool. During the print, the edges became slightly warped and the hole for the teaspoon was not as defined as it should be.

After my first print, I went back into Tinkercad and made some revisions to refine the original model. I removed the block shaped bottom from under the leaf teaspoon end and I made the hole for the teaspoon larger and more defined.

Final Print

For my final print, I used Tinkercad to fix the teaspoon end of my measuring cup by removing the block base and making the edges smoother to give it a more leaf-like appearance. I also increase the size of the hole in the teaspoon. This is my final print because it incorporates everything I hoped it would when I was initially designing the measuring cup in Shape3D and Tinkercad. I printed the final model with an increased infill and a raft. I was very happy with my final print as a whole. I tested the measuring cup in my kitchen and used it to make chocolate chip cookies. The functionality was successful.

Cole’s Self Expression

Research & Concept

When choosing for an object to put my own playful spin on the first thing that came to my mind was a bottle opener. The function of a bottle opener is to pop the cap off of any glass bottle that doesn’t come as a twist off. The style of bottle opener that interested me the most was a hand held opener with a piece of metal stable enough to pop the cap off. These bottle openers also have a hole put into the design to attach a key chain. Having a key chain attached to the opener helps it become portable and easy to attach to bags to prevent misplacing it.

To make this design whimsical I plan on making it the shape of a lime. My dads favorite beverage is a Corona with a lime so I think this design would be a perfect gift for him. My main concern with creating this tool is figuring out how to shape it to crack open a bottle with ease. This will come with trial and error and I’m ready for the challenge.

Iterations

After completing my final model I was happy with how it turned out. The bottle opener clearly looks like a lime and the key chain loop fits perfectly in the bottom hole. The bottle opener is whimsical while also serving its purpose as a bottle opener to key chain to your cooler. One thing I’d like to change to the print is to find a way to get smoother edges at the bottom. I made many attempts at fixing this but I wasn’t able to create a base that would allow this.

When attempting to create the most efficient model possible I realized my first print on the right was too thick to be on a key chain and my hole was too high on the lime to fit on a key chain. When printing this key chain I printed it on its side which made the lime texture only appear on one which made me print the next one vertical. On my second print it was cosmetically correct and fit on a key chain but the bottle opening end was too short to pry open a bottle cap. This lead me to extending the mouth of the bottle opener on my last print fixing this functional error.

Final Print and Reflection

This is my final print of the lime bottle opener. Overall, I’m pretty happy with how it turned out but I wish I was able to get smoother edges from the printer. I’m happy with its functionality and will be attaching it to our family cooler over the summer. The process of making the opener function properly was very challenging but I enjoyed the process of making small tweaks to the design in order to get the results I was happy with. The aesthetic of the print was very easy to make so I spent most of my time on this project tweaking the mouth of the opener. My favorite part about the finished print was the size of it, the print fits perfectly in your hand and is pretty proportionate to most openers you’d attach to a cooler. I’m proud of my finished design and I know it’ll come in handy.

Daniel’s Self Expression

Research & Concept

It was a bit difficult for me to think of simple items that could be incorporated with a sense of playfulness with its function. As I was thinking of what object to use, the two objects that I thought about was a door stop and a wall hook. I still haven’t made a final decision yet for which item to add playfulness to, but I am debating between these two. These two objects are very simple to use by looking at it and understanding its function. Wall hooks are made to use by hanging items against the wall, whether it be clothes, appliances, and so on. A door stop has a simple function of preventing a door closing by itself by inserting a door stop at the bottom of the door. These objects are used everyday at all locations. Although they might look simple and easy to use, I thought it would be a good chance to add a sense of playfulness to these two items.

As you can see at the images below, for the door stop, I thought about three different ways to add playfulness to a door stop. The normal dimensions of a door stop is usually a height of 1.5 inches, length of 5 inches, and a width of 2 inches. I plan to keep those dimensions the same to keep the functionality of the door stop as it is, but add a sort of playfulness to it. The three ideas I have thought of was a person pushing against the doorstop, a person pushing backwards against the doorstop, and a person on top of the door stop holding a stop sign. These indicate that the person attached to the door stop is preventing the door from closing in some sort of way. I think adding these elements will add a sort of playfulness for a simple door stop. The image below the door stop is the wall hook. I thought about three different ways to add an element of playfulness to a wall hook. The first concept is a simple wall mount, but with a finger acting as the hook to hold the item. The next concept is a wall hook but shaped as a cat. The tail of the cat will act as the hook, holding onto the objects. The last concept I thought about was an elephant. The shape of the wall hook would be a figure of an elephant, and the trunk of the elephant would act as a hook to fulfill the function of the wall hook. I still have not decided what my dimensions for the wall hook will be, since the three concepts that I have thought about for the wall hook would be different than the others.

Iterations

This past week I decided to choose to add playfulness to a doorstop instead of a wall hook. I believe that many people have added playfulness to a wall hook already, and I think that adding playfulness to a door stop would be creative. For my first print, I decided to go exactly as I planned on my sketches. As you can see the model below, this was my first draft of the model. I decided to make the length of the doorstop 127mm, width of 50mm, and a height of 38mm. I also incorporated a stick figure acting as it is pushing and stopping the doorstop, preventing the door from closing. The stick figure pushing and preventing the door to close is my playfulness to an everyday object. However after my first print, it didn’t print as I hoped. The door stop itself printed as it is, but the stick figure itself had a bit of an issue. It was able to print the head and the two arms. However, the bottom half of the stick figure did not print correctly. I believe this is because I may have made a mistake on my measurements and the structure of the stick figure itself. Due to an inconvenience, I was not able to make another print. I also learned that the wedge on Tinkercad is not evenly sized. As I printed the door stop, I could tell that the lip of the door stop wasn’t a straight line. It looked as if it was around 175 degrees instead of a straight 180.

For my next prints, I plan to make the door stop itself a big larger. It does fulfill its purpose of preventing the door from closing, but the size is a bit too small. I also plan to make sure the doorstop dimensions are evenly measured and does not look slightly angled. I also plan to make some edits of the entire model on Shapr3D. I want to make my stick figure look more realistic, as well as more smooth than it was before. I want to emphasize the stick figures details, and make it easy to know that the stick figure is acting as like a door stop and preventing the door from closing. Below are some edits I have done to my model. I plan to make the height of my model to be 50mm, a length of 150mm, and a width of 50mm, so it would be more stable of stopping a door from closing. I also changed the model of my stick figure, putting its back against the door stop, another way to interact of how it is preventing the door from stopping.

Final Print

This was my final print for my everyday object with added playfulness. This process was very interesting. The very first doorstop I had printed was a bit smaller from before, so I decided to expand the dimensions of my doorstop. Before it was about 127mm in length, the new final model is now 181mm including the stick figure attached to it. The width from the first model was about 50mm and a height of 38mm. The new final model now has a width of 53mm and a height of 50mm. These changes have made the function of the doorstop much better than before. I had many trail and errors throughout printing this model. Most of my prints from before never really printed perfectly. There was always some sort of issue with the print. The images below are the results of my final print.

From before the prints weren’t printing correctly. Sometimes the bottom of the doorstop wouldn’t print to the bottom of the adhesion, making it look lopsided. The main problem was the stick figure attached to the doorstop. I had printed four different models from before, and the stick figure would always be an issue when printing. The stick figure wouldn’t be printed. Sometimes the bottom half of the body wouldn’t print and there would be filament around it, as you can see above from my first prints before a while ago. Throughout these four different prints, it is always the stick figure that wouldn’t print correctly. I have used Tinkercad with making these stick figures and I figured that was the problem. Whether it be the shapes not forming correctly, or grouping correctly. In the end I decided to use the Shapr3D app on the iPad. I figure that if I were to hand sketch my own 3D stick figure it would print much cleaner and easier. The image below is what I have made in Shapr3D.

The figure of this stick figure looked much better and well constructed as it was before in Tinkercad. I then uploaded this model onto Tinkercad and grouped it with my doorstop. I also added a small stop sign on top of the doorstop to give it the detail and definition of the purpose of the doorstop, preventing the door from closing. I then finally printed this model and it came out just the way it looks. I’m glad that in the end I have fixed my mistakes and issues and that the print worked out great. This was a fun project to do and throughout my experiences I am starting to get used to the methods of 3D printing when using both Tinkercad and Shapr3D. You can find and download my model here on Thingiverse.

3D SVG

For my design I decided to use words from art that I had made inspired by my grandmother. So I took the text from the original work that was in InDesign, and created outlines around it in Illustrator. At first I tried using image trace but when I would import it on to Tinkercad the letters were negative space and all around it was solid so this would not work for what I had in mind. Once I made the outlines and converted it to svg everything went smoothly. While trying to decide what to make I started with a heart shape and had the words coming off of the heart and and I liked the way it looked with the words hanging over the heart. After playing around for a while I decided to make the words a hole in the heart instead.

This is the original art that I took from.

The last photo is my final design for this decoration that is very special to me.

3D SVG

For my SVG design, I decided that I wanted to make a simple keychain that was personalized with my name on it. I ultimately decided on a personalized keychain because at my apartment my roommates and I all basically have the same keychain holder and we often get our personal keys mixed up. Because of that I thought it would be a good idea to add on an object that is personalized for me so that my roommates and I can avoid the problem of mixing up our keys.

On Adobe Illustrator I knew the shape of the keychain that I wanted so I traced it out with the curvature tool. After creating the shape, I decided that I wanted to put my full first name rather than just my initials so I picked a font I liked and wrote in my name. I then created an outlined my name and then put in little rectangles to add more dimension to it.

To transform the 2D SVG model to a 3D model I began by importing the Illustrator SVG file into Tinkercad. Once imported the empty spaces where I wanted my name and the rectangles to be were imported perfectly as the spaces were left empty. The only element I changed was the thickness of the object. The keychain was imported with a 10mm height and I wanted it to be thin so I changed it to a 5mm height.

3D SVG

For my design, I didn’t have any logos that would translate well to a single-color object, so I kept it simple by making a little snowman (since we’ve been getting so much snow recently). I created the design in Illustrator using the shape tool, with the final object being made entirely of various circles and rounded rectangles. I created the body using three large circles, with long rounded rectangles for the arms. Once the body was finished, I arranged several small circles to create the snowman’s face. I then selected the face and head, and used the pathfinder minus-front tool to turn the circles into holes. I repeated these same steps to create the buttons as well.

After adding some finishing touches, I exported the design as an SVG and imported it into Tinkercad at 50% size. Because the SVG file used only positive and negative space, the design imported exactly as intended with no other modifications required.

3D SVG

For my 3D SVG design, I decided I would look back on some of the things I have created in the past. While there were many candidates I ultimately decided to use this logo I created for my UX Design class. I choose this design because I feel that it would really help bring my portfolio together and show off the different skills I have learned throughout my time at JMU in one cohesive project. Though, I also thought it would make a cool coaster!


To transform my 2D SVG logo into a 3D model I began by adjusting my original logo by adjusting the letters a little bit. I then saved a copy of it as a SVG file and then imported the file into Tinkercad. To make the logo more cohesive and printable I added a base to the design and cut off the corners so the base perfectly fit the original logo. Lastly, I combined the base and logo and added a hole incase I wanted to scale it down and also make a keychain.