Shapr3D First Models

“Bracket”

I created the bracket mount 3D model in Shapr3D by beginning with a 2D view of the grid and drawing the initial basic structure of the body of the bracket with the line tool. I then extended or stretched the flat outline to expand it into a 3D model. I added a second plane at the top of the structure and was able to sketch the top section of the structure, also using the line tool, on the additional plane using a 2D view again. I expanded the sketch into a 3D structure and combined it with the already constructed body. I created holes in the structure by drawing additional outlines on the structure, either with the line or circle tool, and pushed the shapes through the model with the shapr arrows to a hole in that shape in the bracket. Finally, I added the base of the bracket by using the rectangle tool to create a 3D rectangular base. I added holes in the base using the circle tool to create 4 even circles in each corner of the rectangular base. To make the final model appear more smooth and complete, I selected the straight edges of the bracket and curved them, giving the object a more rounded finish.

“3D Modeling a Bench on iPad”

Similar to the bracket model, I began the bench design with a 2D view of the grid to make it easier to sketch the initial outline of the bench. I used the line tool to sketch the shape and offset the edges to increase the thickness of the bench. I extended the sketch to make it a 3D model. I selected the outward face of each side of the bench and once again had a 2D view of the surface. I created the holes in the sides of the bench by using the rectangle tool. I selected the edges of the rectangle to create a curved surface rather than a straight edge and used the arrows to push the shape through the side to create the hole. Finally, I selected the bottom edges of the bench and gave them a curved finish for a completed appearance.

I used the “3D Modeling a Bench on an iPad | Shapr3D Step-by-Step” video tutorial to create my bench model in Shapr3D.