Project Explanation

We are Vertigo and we are changing the standard of rehabilitation. Our team is developing an at-home rehabilitation gaming experience using an Augmented reality device called Magic Leap. Our users are traumatic brain injury patients who struggle with retention and balance. Our game improves both of these conditions through a fun, focus-driven game where the patient will see a 3D building with windows in the virtual space in front of them. The windows will light up and the patient will turn them off using eye-tracking technology.  Once a set number of windows have been correctly focused on, a new building will appear and the gameplay will continue. After repetitive, long gameplay sessions, the patient’s attentive focus and balance will improve dramatically.

Who Benefits from the Product

Our product will be used to help patients who have experienced a Traumatic Brain Injury(TBI) increase their focus, memory and balance skills. This project aims to offer an accessible and motivating option for rehabilitation. We have accomplished this through a game that works with a device called Magic Leap, which utilizes Augmented Reality and eye-tracking technology. Through this device we will help improve the rehabilitation process so that it not only helps TBI patients, but makes therapy fun and enjoyable. Our program not only focuses on the client, but the family as well, in order to create a family-oriented game that everyone can enjoy.

Team

Julia Desmedt

Julia Desmedt

Communication Sciences and Disorders, Junior

Caroline Fox

Caroline Fox

Communication Sciences and Disorders, Junior

Santiago Rodriguez

Santiago Rodriguez

Industrial Design, Junior

Emily Barrett

Emily Barrett

Industrial Design, Senior

Niket Patel

Niket Patel

Computer Science, Junior

Contact Information

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